It's been ages since I posted on the blog but I had to tell you guys what happened this last saturday!
For the first time in my warhammer 40K tournaments I placed in the top 10. This was the goal I had set for myself for the tournament I played in this saturday. After the first to games I had all ready gathered a 15-5 victory and a 18-2. So I was pretty certain of a top 10 placing (20-man tournament). Going in to the last game I was paired up with one of the most experienced and well know 40K players in the Netherlands. After a tense and exiting game the smoke cleared It was a perfect draw 10-10 leaving me with 43 out of 60 battle points and with 30 Pregame points I totalled up to 73.
Now this was a great result for me and I was having a great day. I figured I would probably be placing 5 or 6th overall. You can Imagine my surprise when they where announcing the winners and after 3th place going by, and 2th place was up I heard my name! it turned out the first place was a draw with both players getting 80 points.
It's a great morale boost for me to finally get some decent placing in a tournament with my future wish to play at a gt event. With 2 more tournaments line -up the next two weekends I should be getting in some decent practise.
I'm also playing around with a new army list I would love to try out in the future and take to the GT. It's not a Jetbike army like the one you all know I'm playing right now. Instead it consists of the following:
HQ:178
Farseer: doom, runes of warding, Spear (Psychic Defence& LD10)
Autarch: fusion gun (Reserve & LD10)
Troops:860
7 DA's, waveserpent (scatterlaser,ss) Farseer
7 DA's, waveserpent (scatterlaser,ss) Autarch
8 DA's, waveserpent (scatterlaser,ss)
8 DA's, waveserpent (scatterlaser,ss)
Elite:410
5 FD's, waveserpent (scatterlaser,ss)
5 FD's, waveserpent (scatterlaser,ss)
Heavy: 250
Fire Prism (ss)
Fire Prism (ss)
Totaal: 1698 pts.
It is based around the Idea of using the speed and armour of the eldar combined with the reserve rules of the Autarch to jump the enemy with superior firepower and force on the place he can least deflect it.
Many of you eldar players will probably be aware of the eldar swing wing principle. It's perfect for a speedy army like eldar. use you superior mobility to flank the opponent and engulf him leaving him with no room to breath. This is why I employ Spirt Stones on all my skimmers to keep things moving!
Comments and Suggestions more the Welcome
Eldar models
Sunday, May 16, 2010
Sunday, December 20, 2009
Ducosim 12 December vs. Imperial guard/ DaemonHunters
against: IG & Daemon Hunters (with IG)
score: 6-14 minor loss
The second game was a Killpoint mission with spearhead deployment against a Vendatta heavy combo of Imperial guard and Daemon hunters. This was by far the most frustrating game in the entire tournament. I faced the nemesis of my army, the Vendetta's and Vulture could match my speed and outgunned me completly.
We started with everything in reserve because we knew that we would get hammerd if we we had set-up the whole army. In hind sight it might have been better to do this and hope to get some stuff early on but well that wasn't our plan at the time.
So we reserved everything and they deployed just about everything I believe with only a vendatta in reserve and an assasin.
The begin phase of this game showed us how amazing shooting is from IG when the Belail command squad showed up it was shot down to 3 models (1 of which belail) by the awesome firepower of the skimmers. I got 1 guardain bike squad in the beginning of the game which was whiped out by the assain in one short sweep. netting them the first Kp followed by our first one when my Waveserpent got on and obliterated the assasin.
This is where I got a kick in the face, they claimed there flying base was glued on so they couldn't set it on the ground (immobilised) so it kept hovering over terrain which would have blocked it's line of sight if set on the table. But they said the rulebook said it if you can't remove the abse you can keep it on the base. So we let it go , and you know what I happend to see when they where playing at the final table, IT WAS ON THE TABLE. I was so pissed of when I saw that and left me with an even worst taste in my mouth.
We had lost our land Speeder/Serpent/ Fire Dragons/ 2 Jetbike squads/ Belail / and the 2 vindicators giving up 8 Kill Points and they lost a vendatta/vulture/ veteran squad and 2 rhino's leaving us with 5 Kill points. Leaving us with a 6-14 loss and a total of 80 battle points up till now.
Friday, December 18, 2009
New additions
Wednesday, December 16, 2009
Ducosim 12 December vs. Space Marines
Game one: Seize ground, 3 objectives, pitched battle
against: Khan SM & Pedro SM
score: 20-0 Massacre




This was a 3 lootcounter game with victory points.
We where playing against a pedro Sternguard army and a Khan biker army. Actually pregame I was pretty impressed by the army it had some decent speed some good shooting and most of all a lot of Space Marines. The game turned into our favour with our opponents rolling 3 1's the first roles giving us the edge and them the first turn. We deployed nothing and his scouts had nothing to shoot at first turn.


Midgame our stuff started coming on and so did theirs but with some great luck we managed to take out 2 Rhino's pretty fast and left them stranded a unit of bikes and Khan and some outflanking rhino marines ended up on the left side Pedro a vindicator and other stuff on the right. Some assualt followed by some epic failing on their cc rolls left me holding a non Powerweapon SM biker unit on the right flank which got mauled by Belail in later turns. The centre was fermly in our grip with the terminaotors and vindicators setting up excelent firelanes. Other Jetbike squad got jumped by the other biker without khan (god knows why he left him out and single on the back of the board. The Jetbikes lost Combat but got away and left the bikes open for a Seer Council counter charge which ended the SM bikes!





End game we managed to pop more Rhino's and left the SM dwindling even more with more VIndicator shots hitting home. I assaulted the straglers on the right flank with the council which was counter charged by Khan but ended up getting routed of the board and with the guardian Jetbikes rallied they made an end run for the left counter. With the terminators on the central two objectives we had all 3 counters and with more then 400 Vp in our favour
against: Khan SM & Pedro SM
score: 20-0 Massacre




This was a 3 lootcounter game with victory points.We where playing against a pedro Sternguard army and a Khan biker army. Actually pregame I was pretty impressed by the army it had some decent speed some good shooting and most of all a lot of Space Marines. The game turned into our favour with our opponents rolling 3 1's the first roles giving us the edge and them the first turn. We deployed nothing and his scouts had nothing to shoot at first turn.

Midgame our stuff started coming on and so did theirs but with some great luck we managed to take out 2 Rhino's pretty fast and left them stranded a unit of bikes and Khan and some outflanking rhino marines ended up on the left side Pedro a vindicator and other stuff on the right. Some assualt followed by some epic failing on their cc rolls left me holding a non Powerweapon SM biker unit on the right flank which got mauled by Belail in later turns. The centre was fermly in our grip with the terminaotors and vindicators setting up excelent firelanes. Other Jetbike squad got jumped by the other biker without khan (god knows why he left him out and single on the back of the board. The Jetbikes lost Combat but got away and left the bikes open for a Seer Council counter charge which ended the SM bikes!




End game we managed to pop more Rhino's and left the SM dwindling even more with more VIndicator shots hitting home. I assaulted the straglers on the right flank with the council which was counter charged by Khan but ended up getting routed of the board and with the guardian Jetbikes rallied they made an end run for the left counter. With the terminators on the central two objectives we had all 3 counters and with more then 400 Vp in our favour
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