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against: IG & Daemon Hunters (with IG)
score: 6-14 minor loss
The second game was a Killpoint mission with spearhead deployment against a Vendatta heavy combo of Imperial guard and Daemon hunters. This was by far the most frustrating game in the entire tournament. I faced the nemesis of my army, the Vendetta's and Vulture could match my speed and outgunned me completly.
We started with everything in reserve because we knew that we would get hammerd if we we had set-up the whole army. In hind sight it might have been better to do this and hope to get some stuff early on but well that wasn't our plan at the time.
So we reserved everything and they deployed just about everything I believe with only a vendatta in reserve and an assasin.
The begin phase of this game showed us how amazing shooting is from IG when the Belail command squad showed up it was shot down to 3 models (1 of which belail) by the awesome firepower of the skimmers. I got 1 guardain bike squad in the beginning of the game which was whiped out by the assain in one short sweep. netting them the first Kp followed by our first one when my Waveserpent got on and obliterated the assasin.
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This is where I got a kick in the face, they claimed there flying base was glued on so they couldn't set it on the ground (immobilised) so it kept hovering over terrain which would have blocked it's line of sight if set on the table. But they said the rulebook said it if you can't remove the abse you can keep it on the base. So we let it go , and you know what I happend to see when they where playing at the final table, IT WAS ON THE TABLE. I was so pissed of when I saw that and left me with an even worst taste in my mouth.
We had lost our land Speeder/Serpent/ Fire Dragons/ 2 Jetbike squads/ Belail / and the 2 vindicators giving up 8 Kill Points and they lost a vendatta/vulture/ veteran squad and 2 rhino's leaving us with 5 Kill points. Leaving us with a 6-14 loss and a total of 80 battle points up till now.